PC - Tier List: Early- to Mid-Hardmode Weapons (2024)

There are quite a few choices where I don't really agree and some, namely the KO-Cannon and the Anchor, where I really can't even imagine the reasoning behind the rank.
Speaking of which: You might want to give some reasoning for your choices as well, so people understand the advantages and disadvantages of the weapon and your thought process more easily.

Anchor: Easy to get maybe, but that doesn't help if the weapon is pretty much entirely useless with its measly 30 damage. How this is supposed to be B-Rank is beyond me. I'd go as far as giving this weapon its own F-Rank for completely useless items. Why? Remember this weapon comes from Wooden Crates opened in hardmode, but while you open those, you will likely get hardmode ores or even bars if you have fished up some Iron/Gold/Biome Crates while you were fishing for Wooden ones.
If you ask me, this weapon is bad enough for me to think that it was originally intended to be available pre-HM, but the devs accidentally made it HM-only. It's nothing more than an improved Harpoon, but I wouldn't even use it in late pre-HM. The only HM weapon that I can think of that is even less useful is the Pearlwood Sword.

KO-Cannon: A-? Seriously? Please explain how in the world is this weapon good at all? Pretty pathetic damage output, no multi-hit ability and a whopping 0.1% drop chance during a Blood Moon. Keep in mind that you want to farm this with pre-HM gear for it to be of any use at all. You're going to spend hours on end to even get it, because Blood Moons only happen with a ~1/10 chance and you can't kill enemies all to quickly with your pre-HM equipment. I don't like flails personally, but I'd rather get myself a Dao of Pow, which deals 18 more damage, multi-hits, has more knockback and takes less time to get. The KO-Cannon is a clear D-Rank in my books.

Death Sickle: I understand it's a good weapon, but you need to take into account that it's extremely rare for anyone to obtain before you get Solar Tablets in the Temple. Without the tablets, Solar Eclipses have a 1/25 chance of occuring on any day, meaning an average player spends 10 hours waiting for one to occur randomly. You also likely need several Eclipses to happen to even get a single one of them, so an average of 10 hours of waiting usually don't even cut it.
If you progressed post-Plantera, though, its usefulness is pretty much limited to its ability to attack through walls, whereas its damage is severely outshined by the Terra Blade.
A-Rank is okay, but it's not powerful enough to constitute an S-Rank if you ask me.

Fetid Baghnakhs: This weapon is in an extreme niche, since its miniscule range prevents it from really being all that useful in most scenarios. Using it against bosses isn't really much of an option, since you'd need to literally facetank the boss for that to work. It's not awful, but clearly not an A--Rank in my books. I'd say B, because it sports very high damage with very limited usability, which is not unsimilar to the Daedalus Stormbow.

Hallowed Repeater and Titanium Repeater are almost identical apart from the Hallowed one dealing 2 more damage, but you put the Hallowed in C+ while the Titanium is D. Hallowed requires you to kill a mechanical boss before you can get one, making it harder to get in comparison. I'd put both of them at C-Rank.

Shotgun: It's a decently useful allrounder for the ranger and probably the easiest one to obtain out of all the weapons listed here, since you just need 25 gold and an Arms Dealer. It's in a similar category as the Clockwork Assault Rifle, sporting less accuracy and DPS in return for quite decent knockback. Also keep in mind that the Shotgun can also get the Unreal modifier, while the CAR can only get Demonic at best because it has no knockback. I'd put it into B-Rank.

Breaker Blade: This weapon's usefulness is severely limited by the alternate options you very quickly have. You might as well stick to the Night's Edge or get yourself one of the HM-ore swords. Using it instead of the Night's Edge is more of a style choice than an upgrade of any sort.
I'd put this into C-Rank.

Phasesaber: This weapon is obtainable at about the same point you can get a Mithril/Orichalcum Sword, since you need the Mithril/Orichalcum Anvil for it. It is roughly as good as the Mithril Sword and worse than the Orichalcum Sword, so how can it be B-Rank while those two are C-/D-Rank?

Whether you change anything is up to you of course, but I think I gave decent reasons for my choices here.

PC - Tier List: Early- to Mid-Hardmode Weapons (2024)

FAQs

What are the best weapons for early Hardmode expert? ›

Melee users should use Molten armor and weapons like Night's Edge, Dark Lance, Sunfury or Cascade. Ranged users benefit from the Necro armor. The best weapons available for them are the Quad-Barrel Shotgun or Molten Fury. The Star Cannon is also powerful.

How to get the best weapons in Terraria? ›

Exploring underground and looting golden chests is the best way to find new weapons. Defeating bosses like the Eye of Cthulhu also provides valuable loot to aid your quest. The dungeon and underworld biomes contain dangerous but rewarding gear, if you're brave enough to explore them!

How many weapons are there in Terraria? ›

Note that any non-ammunition, non-accessory, and non-placeable item which can deal damage is considered a weapon here. All data displayed is of the base values from the source code (no modifiers, accessories, or buffs in effect). The total number of unique weapons in Terraria is 566.

What is the strongest weapon in Terraria Hardmode? ›

The best Terraria Hardmode weapons are:
  • Palladium Sword.
  • Death Sickle.
  • Seedler.
  • Megashark.
  • Daedalus Stormbow.
  • Staff of the Frost Hydra.
  • Rainbow Gun.
Sep 11, 2023

How rare is the breaker blade? ›

Breaker Blade
TypeWeapon
TooltipDeals more damage to unhurt enemies
Rarity04*
Sell3
Research1 required
4 more rows

What is the best early Hardmode summoner weapon? ›

Early Hardmode Summoner Build

The Summoner build has quite a few options with early Hardmode weapons such as the powerful Blade Staff and the skin-crawling Spider Staff. We recommend the Blade Staff. It is dropped by the Queen Slime as of 1.4 with a 33.33 percent chance to drop.

What is the hardest weapon to get in Terraria? ›

Non-surprisingly, there are many rare items that players may never get, despite their efforts.
  1. 1 Slime Staff. Drop Rate: 0.01% – 1.4%
  2. 2 Coin Gun. Drop Rate: 0.0125% – 0.25% ...
  3. 3 Amber Mosquito. Drop Rate: 0.01% – 0.027% ...
  4. 4 Biome Keys. Drop Rate: 0.04% ...
  5. 5 Bladed Glove. Drop Rate: 0.05% ...
  6. 6 KO Cannon. ...
  7. 7 Lizard Egg. ...
  8. 8 Rod Of Discord. ...
Aug 10, 2022

Is there a gun in Terraria? ›

There are currently 37 different guns available in Terraria, 20 of which are Hardmode-exclusive. Purchased from the Witch Doctor (5). Found in Chests on the surface or underground. Found in Ivy Chests and Jungle and Bramble Crates.

What weapons have no damage in Terraria? ›

Note: The Confetti Gun, Slime Gun, and Water Gun are novelty weapons, causing no damage or knockback.

How to get the zenith in Terraria? ›

Zenith is the endgame melee weapon, it can only be obtained after defeating the final boss, as crafting requires two swords the final boss drops + a few swords you get in other points of the game. If you are in the begining, you shouldn't worry about Zenith anyways.

What is the fastest hitting weapon in Terraria? ›

The Fetid Baghnakhs are tied with the Psycho Knife for fastest melee weapon in the game. However, given the Baghnakhs' 75% melee speed bonus reduction compared to the Psycho Knife's 66% speed reduction, the Psycho Knife is capable of reaching higher speeds. The Fetid Baghnakhs are the fastest melee weapon in the game.

What is the best early Hardmode ranged weapon? ›

Moving into Hardmode Terraria, the best Ranged weapon is probably the Daedalus Stormbow, at least during the very early stages. You can collect it by defeating Hallowed Mimics with a 25 percent chance to drop. It's such a good weapon because it's perfect at defeating the Mechanical Bosses, especially The Destroyer.

What is the best early Hardmode armor in Terraria? ›

To save resources, it is recommended that you choose one early Hardmode armor set and use it until you defeat your first mechanical boss. Palladium, Orichalcum, and Titanium sets are typically preferred over Cobalt, Mythril, and Adamantite, but alternatives have been listed for players whose worlds contain Adamantite.

What are the best early Hardmode wings? ›

Leaf Wings cost 1 Platinum coin, that's 100 gold coins, and can only be purchased at Night in the Jungle biome. They are the easiest wings to get right at the start of Hardmode, and thus the best wings to get after you defeat the Wall of Flesh. Leaf Wings let you fly for 1.67 seconds as of Terraria 1.4.

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